// bypass.cpp
#include "bypass.h"
#include <windows.h>
#include <cstdint>
#include <cstdio>
#include <cstdarg>
#include <tlhelp32.h>
#include <psapi.h>
#include <winternl.h>
#pragma comment(lib, "psapi.lib")
#pragma comment(lib, "ntdll.lib")
namespace FairplayKernelBypass {
void...