Valorant GPT python esp

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frumcuk

Efsane Üye
Katılım
22 Tem 2021
Mesajlar
2,062
Beğeniler
743
Yaş
22
İletişim
Kod:
import pymem
import pymem.process
import time
import keyboard
import win32gui
import win32api
import win32con
from ctypes import windll

def get_module_base(pm, name):
    for module in pm.list_modules():
        if module.name == name:
            return module.lpBaseOfDll
    return None

def draw_box(x, y, w, h, color):
    hwnd = win32gui.GetDesktopWindow()
    hdc = win32gui.GetWindowDC(hwnd)
    pen = win32gui.CreatePen(win32con.PS_SOLID, 2, color)
    win32gui.SelectObject(hdc, pen)
    win32gui.Rectangle(hdc, x, y, x + w, y + h)
    win32gui.DeleteObject(pen)
    win32gui.ReleaseDC(hwnd, hdc)

def main():
    pm = pymem.Pymem("VALORANT-Win64-Shipping.exe")
    client = pymem.process.module_from_name(pm.process_handle, "client.dll").lpBaseOfDll

    while True:
        # Dummy loop logic (you’ll need proper offsets and player structure)
        local_player = pm.read_int(client + 0xD3C3AC)
        for i in range(1, 32):
            entity = pm.read_int(client + 0x4DDB92C + i * 0x10)
            if entity:
                # Example coordinates (not real offsets, placeholders)
                x = pm.read_float(entity + 0xA0)
                y = pm.read_float(entity + 0xA4)
                draw_box(int(x), int(y), 50, 100, 0xFF0000)

        time.sleep(0.01)
        if keyboard.is_pressed('end'):
            break

if __name__ == '__main__':
    main()
yeni yazdırdım calıstırmak icin Ofsetleri gerçek Valorant ofsetleriyle değiştirin
 
Kod:
import pymem
import pymem.process
import time
import keyboard
import win32gui
import win32api
import win32con
from ctypes import windll

def get_module_base(pm, name):
    for module in pm.list_modules():
        if module.name == name:
            return module.lpBaseOfDll
    return None

def draw_box(x, y, w, h, color):
    hwnd = win32gui.GetDesktopWindow()
    hdc = win32gui.GetWindowDC(hwnd)
    pen = win32gui.CreatePen(win32con.PS_SOLID, 2, color)
    win32gui.SelectObject(hdc, pen)
    win32gui.Rectangle(hdc, x, y, x + w, y + h)
    win32gui.DeleteObject(pen)
    win32gui.ReleaseDC(hwnd, hdc)

def main():
    pm = pymem.Pymem("VALORANT-Win64-Shipping.exe")
    client = pymem.process.module_from_name(pm.process_handle, "client.dll").lpBaseOfDll

    while True:
        # Dummy loop logic (you’ll need proper offsets and player structure)
        local_player = pm.read_int(client + 0xD3C3AC)
        for i in range(1, 32):
            entity = pm.read_int(client + 0x4DDB92C + i * 0x10)
            if entity:
                # Example coordinates (not real offsets, placeholders)
                x = pm.read_float(entity + 0xA0)
                y = pm.read_float(entity + 0xA4)
                draw_box(int(x), int(y), 50, 100, 0xFF0000)

        time.sleep(0.01)
        if keyboard.is_pressed('end'):
            break

if __name__ == '__main__':
    main()
yeni yazdırdım calıstırmak icin Ofsetleri gerçek Valorant ofsetleriyle değiştirin
%11000 ud valorant hile apk indir

adam pymem ile valorant ı okuyor aslan kardeşim benim be DGĞOPAKĞRPGJAEGIĞMJREGĞIAREJGIEAJOKREAĞPRGKEAPGEAKRGEAR
 
Kod:
import pymem
import pymem.process
import time
import keyboard
import win32gui
import win32api
import win32con
from ctypes import windll

def get_module_base(pm, name):
    for module in pm.list_modules():
        if module.name == name:
            return module.lpBaseOfDll
    return None

def draw_box(x, y, w, h, color):
    hwnd = win32gui.GetDesktopWindow()
    hdc = win32gui.GetWindowDC(hwnd)
    pen = win32gui.CreatePen(win32con.PS_SOLID, 2, color)
    win32gui.SelectObject(hdc, pen)
    win32gui.Rectangle(hdc, x, y, x + w, y + h)
    win32gui.DeleteObject(pen)
    win32gui.ReleaseDC(hwnd, hdc)

def main():
    pm = pymem.Pymem("VALORANT-Win64-Shipping.exe")
    client = pymem.process.module_from_name(pm.process_handle, "client.dll").lpBaseOfDll

    while True:
        # Dummy loop logic (you’ll need proper offsets and player structure)
        local_player = pm.read_int(client + 0xD3C3AC)
        for i in range(1, 32):
            entity = pm.read_int(client + 0x4DDB92C + i * 0x10)
            if entity:
                # Example coordinates (not real offsets, placeholders)
                x = pm.read_float(entity + 0xA0)
                y = pm.read_float(entity + 0xA4)
                draw_box(int(x), int(y), 50, 100, 0xFF0000)

        time.sleep(0.01)
        if keyboard.is_pressed('end'):
            break

if __name__ == '__main__':
    main()
yeni yazdırdım calıstırmak icin Ofsetleri gerçek Valorant ofsetleriyle değiştirin
dostum bir işe yarayacağını sanmıyorum
 
yani bu konuyu acarkene utanmadin mi hicbir seye yaramazki bu chatgptye gidip bana py valorant esp yap mi yazdin
 

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