Kod:
import pymem
import pymem.process
import time
import keyboard
import win32gui
import win32api
import win32con
from ctypes import windll
def get_module_base(pm, name):
for module in pm.list_modules():
if module.name == name:
return module.lpBaseOfDll
return None
def draw_box(x, y, w, h, color):
hwnd = win32gui.GetDesktopWindow()
hdc = win32gui.GetWindowDC(hwnd)
pen = win32gui.CreatePen(win32con.PS_SOLID, 2, color)
win32gui.SelectObject(hdc, pen)
win32gui.Rectangle(hdc, x, y, x + w, y + h)
win32gui.DeleteObject(pen)
win32gui.ReleaseDC(hwnd, hdc)
def main():
pm = pymem.Pymem("VALORANT-Win64-Shipping.exe")
client = pymem.process.module_from_name(pm.process_handle, "client.dll").lpBaseOfDll
while True:
# Dummy loop logic (you’ll need proper offsets and player structure)
local_player = pm.read_int(client + 0xD3C3AC)
for i in range(1, 32):
entity = pm.read_int(client + 0x4DDB92C + i * 0x10)
if entity:
# Example coordinates (not real offsets, placeholders)
x = pm.read_float(entity + 0xA0)
y = pm.read_float(entity + 0xA4)
draw_box(int(x), int(y), 50, 100, 0xFF0000)
time.sleep(0.01)
if keyboard.is_pressed('end'):
break
if __name__ == '__main__':
main()