Open Source Spectatros code Apex Legends

Korath

Platinum Üye
Katılım
13 Şub 2026
Mesajlar
168
Beğeniler
49
İletişim
int ApexLegends::GetSpectatorsCount(uintptr_t pLocalPlayer)
{
if (!pLocalPlayer)
return 0;

int count = 0;
const int maxEntities = 61;

uintptr_t observerList = read<uintptr_t>(g_Base + 0x612e688 + 0x20C8 ); // Off::OBSERVER_LIST or without 0x20C8
if (!observerList)
return 0;

for (int i = 0; i < maxEntities; i++)
{
uintptr_t pEntityBase = ApexLegends::GetEntityBase(i);
if (!pEntityBase)
continue;

int playerData = flux->read<int>(pEntityBase + 0x38); // Off::NAME_INDEX
int specIndex = flux->read<int>(observerList + playerData * 8 + 0x964 - 0x0004); // Off::OBSERVER_ARRAY or without 0x0004

uintptr_t specBase = flux->read<uintptr_t>(g_Base + APEXOffsets.dwEntityList + ((specIndex & 0xFFFF) << 5)); // Off::ENTITY_LIST

if (specBase == pLocalPlayer)
count++;
}

return count;
}
 

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