// Generated using
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// 2026-08-04 01:46:09.286657900 UTC
#pragma once
#include <cstddef>
#include <cstdint>
namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std:

trdiff_t dwCSGOInput = 0x23BA790;
constexpr std:

trdiff_t dwEntityList = 0x254FE80;
constexpr std:

trdiff_t dwGameEntitySystem = 0x254FE80;
constexpr std:

trdiff_t dwGameEntitySystem_highestEntityIndex = 0x2090;
constexpr std:

trdiff_t dwGameRules = 0x23A49D8;
constexpr std:

trdiff_t dwGlobalVars = 0x2090D60;
constexpr std:

trdiff_t dwGlowManager = 0x23A1708;
constexpr std:

trdiff_t dwLocalPlayerController = 0x237FB80;
constexpr std:

trdiff_t dwLocalPlayerPawn = 0x23A5238;
constexpr std:

trdiff_t dwPlantedC4 = 0x236F658;
constexpr std:

trdiff_t dwPrediction = 0x23A5140;
constexpr std:

trdiff_t dwSensitivity = 0x23A2228;
constexpr std:

trdiff_t dwSensitivity_sensitivity = 0x58;
constexpr std:

trdiff_t dwViewAngles = 0x23BAE18;
constexpr std:

trdiff_t dwViewMatrix = 0x23AA340;
constexpr std:

trdiff_t dwViewRender = 0x23AA398;
constexpr std:

trdiff_t dwWeaponC4 = 0x231DB50;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std:

trdiff_t dwBuildNumber = 0x60F594;
constexpr std:

trdiff_t dwNetworkGameClient = 0x90D4B0;
constexpr std:

trdiff_t dwNetworkGameClient_clientTickCount = 0x378;
constexpr std:

trdiff_t dwNetworkGameClient_deltaTick = 0x24C;
constexpr std:

trdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C141F;
constexpr std:

trdiff_t dwNetworkGameClient_localPlayer = 0xF8;
constexpr std:

trdiff_t dwNetworkGameClient_maxClients = 0x240;
constexpr std:

trdiff_t dwNetworkGameClient_serverTickCount = 0x24C;
constexpr std:

trdiff_t dwNetworkGameClient_signOnState = 0x230;
constexpr std:

trdiff_t dwWindowHeight = 0x9118D4;
constexpr std:

trdiff_t dwWindowWidth = 0x9118D0;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std:

trdiff_t dwInputSystem = 0x45BA0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std:

trdiff_t dwGameTypes = 0x1ADF80;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std:

trdiff_t dwSoundSystem = 0x54B5D0;
constexpr std:

trdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}
}
namespace offset
{
// CS2 Client Offsets (client.dll)
constexpr auto dwEntityList = 0x1A36A00;
constexpr auto dwLocalPlayerPawn = 0x1889DF0;
// CS2 Schema Offsets
constexpr std::size_t m_iTeamNum = 0x3E3;
constexpr std::size_t m_clrRender = 0x3B8;
}