DenizzRSZ
Diamond Üye
- Katılım
- 29 Tem 2025
- Mesajlar
- 825
- Beğeniler
- 93
[SUCCESS] -> ProcessEvent: 0x1E7F700
[SUCCESS] -> StaticFindObject: 0x1EA5F30
[SUCCESS] -> StaticLoadObject: 0x1EA9690
[SUCCESS] -> BoneMatrix: 0x433DC40
[SUCCESS] -> SetOutlineMode: 0x42D4860
[SUCCESS] -> FMemoryMalloc: 0x1A8C8E0
[SUCCESS] -> PlayFinisher: 0x6995BE0
[SUCCESS] -> get_spread_values: 0x6A33DB0
[SUCCESS] -> get_spread_angles: 0x766D110
[SUCCESS] -> tovector_and_normalize: 0x1B85190
[SUCCESS] -> toangle_and_normalize: 0x1B7FC80
[SUCCESS] -> GetFiringLocationAndDirection: 0x71C84C0
[SUCCESS] -> UWorldState: 0xCE0CC40
[SUCCESS] -> TriggerVeh: 0x1AC3116
[SUCCESS] -> Mount: 0x2B77280
[SUCCESS] -> g_SigningDelegate: 0xD1DC778
[SUCCESS] -> g_FPakPlatformFile: 0xCE3E878
SDK
DW:
VT:
Dahası gelicektir ....
Worked Tested
[SUCCESS] -> StaticFindObject: 0x1EA5F30
[SUCCESS] -> StaticLoadObject: 0x1EA9690
[SUCCESS] -> BoneMatrix: 0x433DC40
[SUCCESS] -> SetOutlineMode: 0x42D4860
[SUCCESS] -> FMemoryMalloc: 0x1A8C8E0
[SUCCESS] -> PlayFinisher: 0x6995BE0
[SUCCESS] -> get_spread_values: 0x6A33DB0
[SUCCESS] -> get_spread_angles: 0x766D110
[SUCCESS] -> tovector_and_normalize: 0x1B85190
[SUCCESS] -> toangle_and_normalize: 0x1B7FC80
[SUCCESS] -> GetFiringLocationAndDirection: 0x71C84C0
[SUCCESS] -> UWorldState: 0xCE0CC40
[SUCCESS] -> TriggerVeh: 0x1AC3116
- GWorld: 0xCE0CC40
- FNamePool: 0xCFD1D00
- FNameState: 0xD1DE880
- FNamePoolKey: 0xD1DE880 + 0x38
- GWorldState: 0xCEC9500
[SUCCESS] -> Mount: 0x2B77280
[SUCCESS] -> g_SigningDelegate: 0xD1DC778
[SUCCESS] -> g_FPakPlatformFile: 0xCE3E878
SDK
DW:
Linkleri görebilmek için kayıt olmanız gerekmektedir
VT:
Linkleri görebilmek için kayıt olmanız gerekmektedir
Dahası gelicektir ....
Worked Tested
Son düzenleme: