BaDGirLRiRi
Diamond Üye
- Katılım
- 2 Şub 2021
- Mesajlar
- 320
- Beğeniler
- 50
C++:
static bool c1 = false;
static bool c2 = false;
static bool c3 = false;
ImGui::Text("AssaultCube 1.3.0.2 Cheat");
ImGui::Checkbox("Unlimited Heal", &c1);
ImGui::Checkbox("Unlimited Armor", &c2);
ImGui::Checkbox("Unlimited Ammo", &c3);
if (c1==true)
{
WriteProcessMemory(handle, (LPVOID)(basepoint + healt), °er, sizeof(int), 0);
Sleep(100);
}
if (c2==true)
{
WriteProcessMemory(handle, (LPVOID)(basepoint + healt2), °er, sizeof(int), 0);
Sleep(100);
}
if (c3==true)
{
WriteProcessMemory(handle, (LPVOID)(basepoint + ammo), °er, sizeof(int), 0);
WriteProcessMemory(handle, (LPVOID)(basepoint + ammo2), °er, sizeof(int), 0);
WriteProcessMemory(handle, (LPVOID)(basepoint + bomba), °er, sizeof(int), 0);
Sleep(100);
}
}
ImGui::End();
işine yararmı bilmiyorum ama ben bu şekilde yapıyorum.