Fivem Offsets b3095

peyyix

Discord: peyyix
Gold Üye
Katılım
24 Ağu 2025
Mesajlar
347
Beğeniler
38
İletişim
Assagiya attigimlarla executer bile yaparsiniz

Obur versionlar icin Discord: peyyix


========================================
FiveM Offset Dumper Results
FiveM Build: 3095
========================================

=== DOGRU OFFSETLER ===
World = 0x25B14B0
ViewPort = 0x201DBA0
Camera = 0x201ED50
BlipList = 0x2023400
CamGameplayDirector = 0x201ED50
PlayerName = 0x2F1F678
PlayerAimingAt = 0x202C8D0
Swapchain = 0x2D2CAA0
Room = 0x201ED50
WeaponManager = 0x106924
Health = 0x25E19
PlayerInfo = 0x125BF3
Handling = 0xFED97F
Recoil = 0x291737
NoSpread = 0xF3A5B6
Armor = 0x420B7C
WeaponDamageModifier = 0x4EC85E
WeaponDefenseModifier = 0x12A30B4
WeaponDefenseModifier2 = 0x12A374F
VehicleDamageModifier = 0x1197E8CD
MeleeWeaponDamageModifier = 0x11CD50B
MeleeWeaponDefenseModifier = 0x48524240
Triggerbot = 0x202C8D0
Bullet instance = 0x42F4BF77
HasEntityClearLosToEntity = 0x86E9D2F
GetPedLastWeaponImpactCoord = 0x492E5C23
GetFinalRenderedCamCoord = 0x48C9304E
GetCurrentPedWeapon = 0x48F8261A
GetGameplayCamRot = 0x488FDB1B
GetFinalRenderedCamRot = 0x48FF4C17
NetworkGetNetworkIdFromEntity = 0x4926396F
AttachentityToEntity = 0x8FF662F
SetPedInVehicle = 0x20C4C7D3
TaskWarpPedInToVehicle = 0x9325B03
CreateVehicle = 0x566A9DA3
ReplayInterFace = 0x1FBD4F0

=== FRAMEWORK OFFSETLER ===
fx::ResourceManager::GetCurrent = 0x85550E5BF
onResourceStart = 0x81F8BDBFA
onResourceStop = 0x81F8BDC4A
fx::ResourceManager = 0x7C31BE0D8
fx::ResourceEventComponent = 0x7C60A7478
fx::ResourceEventManagerComponent = 0x7C60A7498
fx::ResourceMounter = 0x7C31BE688
fx::EventReassemblyComponent = 0x7CC135538
fx::ResourceMetaDataComponent = 0x7C60A9DC8
fx::ResourceManagerConstraintsComponent = 0x7D73FDA80
fx::StateBagComponent = 0x7CD520148
fx::ResourceMetaDataComponent::Constructor = 0x807DDFACB
fx::ResourceMetaDataComponent::AddMetaData = 0x76084BB3B
fx::ResourceEventManagerComponent::AddResourceHandledEvent = 0x7C3BC287E
fx::EventReassemblyComponentImpl::AttachToObject = 0x7D73A1E77
fx::ResourceEventComponent::AttachToObject = 0x76082F1BB
fx::EventReassemblyComponent::Create = 0x807DD840B
fx::StateBagComponent::Create = 0x807DD840B
fx::CreateResourceManager = 0x81C02A05F
fx::ResourceMetaDataComponent::GetAllEntries = 0x82D7BA8BB
fx::ResourceMetaDataComponent::GetEntries = 0x81F6B864A
fx::ResourceMetaDataComponent::GlobEntries = 0x76084BC1B
fx::ResourceMetaDataComponent::GlobValue = 0x807C8580A
fx::EventReassemblyComponentImpl::HandlePacket = 0x8188E64EE
fx::ResourceEventComponent::HandleTriggerEvent = 0x7D0B2CDDF
fx::EventReassemblyComponentImpl::NetworkTick = 0x813CDFA1D
fx::ResourceEventComponent::QueueEvent = 0x823C42CFF
fx::ResourceEventManagerComponent::QueueEvent = 0x813D457ED
fx::StateBagGameInterface::QueueTask = 0x821C8C23F
fx::EventReassemblyComponentImpl::RegisterTarget = 0x742E8FAC8
fx::ResourceMetaDataComponent::SetMetaDataLoader = 0x807ED759B
fx::EventReassemblyComponentImpl::SetSink = 0x7D73A512F
fx::ResourceEventManagerComponent::Tick = 0x83FC82FEC
fx::EventReassemblyComponentImpl::TriggerEvent = 0x822DFA819
fx::ResourceEventManagerComponent::TriggerEvent = 0x7CFB9A929
fx::EventReassemblyComponentImpl::TriggerEventV2 = 0x822CA9E61
fx::EventReassemblyComponentImpl::UnregisterTarget = 0x760826CCB
fx::ResourceEventManagerComponent::WasLastEventCanceled = 0x830564B35
std::enable_shared_from_this<fx::StateBag>::Constructor = 0x760854C70
fx::EventReassemblyComponentImpl::Constructor = 0x807DDFACB
fx::ResourceEventManagerComponent::Constructor = 0x807DDFACB
fx::ResourceMetaDataComponent::GlobMissingEntries = 0x800DB74DE
fx::EventReassemblyComponentImpl::HandleReceivedPacket = 0x54801F85
fx::EventReassemblyComponentImpl::NetworkTickSendList = 0x8189199BC
fx::EventReassemblyComponentImpl::UnregisterSendList = 0x760826BDB
std::enable_shared_from_this<fx::StateBag>::shared_from_this = 0x818C908FF
std::enable_shared_from_this<fx::StateBag>::weak_from_this = 0x81FFDF51F
RpcConfiguration::Load = 0x80747C3BE
RpcConfiguration::GetNatives = 0x7A4075D1F


=== HATALI OLABILECEK OFFSETLER ===
PointerToHandle = 0xFFFFFFFF8AABA513
EntityType = 0xFFFFFFFFC10240EA
PlayerStamina = 0xFFFFFFFFF0A04667
VehicleDefense = 0xFFFFFFFF8B899E11
VehicleDefenseModifier = 0xFFFFFFFF8B899E11
BoneMask = 0xFFFFFFFF89C1F6FF
SetPedConfigFlag = 0xFFFFFFFF8B015AB2
HasEntityClearLosEntity = 0xFFFFFFFF8BC24FD6
GetGameplayCamCoord = 0xFFFFFFFF9080ED87
GetPedBoneIndex = Pattern not found
ClearPedTasks = Pattern not found
SetCurrentPedWeapon = 0xFFFFFFFF8A208D13
CreateObject = Pattern not found
ExplodeVehicle = Pattern not found
AddWeapon = 0xFFFFFFFF89481F7B
ShootSingleBulletBetweenCoords = 0xFFFFFFFF8C1AEF78
fx::IAttached<fx::Resource>::Constructor = Pattern not found
fx::EventReassemblyComponent::Constructor = Pattern not found
fx::ResourceEventComponent::Constructor = Pattern not found
fx::StateBag::Constructor = Pattern not found
fx::StateBagComponent::Constructor = Pattern not found
fx::ResourceEventManagerComponent::AttachToObject = Pattern not found
fx::ResourceEventManagerComponent::CancelEvent = 0xFFFFFFFF895F12EF
fx::ResourceEventComponent::GetManager = Pattern not found
fx::ResourceMetaDataComponent::GetResource = Pattern not found
fx::EventReassemblyComponentImpl::HandlePacketV2 = Pattern not found
fx::ResourceMetaDataComponent::IsManifestVersionBetween = Pattern not found
fx::ResourceMetaDataComponent::LoadMetaData = 0xFFFFFFFF8F6314CB
fx::ResourceManager::SetCallRefCallback = Pattern not found
fx::IAttached<fx::ResourceManager>::Constructor = Pattern not found
fx::EventReassemblySink::Constructor = Pattern not found
fx::ResourceManagerConstraintsComponent::Constructor = Pattern not found
RpcConfiguration::Constructor = Pattern not found
fx::StateBagGameInterface::Constructor = Pattern not found
fx::ResourceMetaDataComponent::GlobEntriesVector = Pattern not found
fx::ResourceMetaDataComponent::GlobMissingEntriesVector = Pattern not found
fx::ResourceMetaDataComponent::GlobValueVector = Pattern not found
fx::EventReassemblySink::LimitEvent = Pattern not found

========================================
Toplam Offset: 123
Oyun Offset: 36
Framework Offset: 68
Hatali Offset: 78
Basari Orani: 36.6%
========================================
 
dc kabul edermisin
 
Assagiya attigimlarla executer bile yaparsiniz

Obur versionlar icin Discord: peyyix


========================================
FiveM Offset Dumper Results
FiveM Build: 3095
========================================

=== DOGRU OFFSETLER ===
World = 0x25B14B0
ViewPort = 0x201DBA0
Camera = 0x201ED50
BlipList = 0x2023400
CamGameplayDirector = 0x201ED50
PlayerName = 0x2F1F678
PlayerAimingAt = 0x202C8D0
Swapchain = 0x2D2CAA0
Room = 0x201ED50
WeaponManager = 0x106924
Health = 0x25E19
PlayerInfo = 0x125BF3
Handling = 0xFED97F
Recoil = 0x291737
NoSpread = 0xF3A5B6
Armor = 0x420B7C
WeaponDamageModifier = 0x4EC85E
WeaponDefenseModifier = 0x12A30B4
WeaponDefenseModifier2 = 0x12A374F
VehicleDamageModifier = 0x1197E8CD
MeleeWeaponDamageModifier = 0x11CD50B
MeleeWeaponDefenseModifier = 0x48524240
Triggerbot = 0x202C8D0
Bullet instance = 0x42F4BF77
HasEntityClearLosToEntity = 0x86E9D2F
GetPedLastWeaponImpactCoord = 0x492E5C23
GetFinalRenderedCamCoord = 0x48C9304E
GetCurrentPedWeapon = 0x48F8261A
GetGameplayCamRot = 0x488FDB1B
GetFinalRenderedCamRot = 0x48FF4C17
NetworkGetNetworkIdFromEntity = 0x4926396F
AttachentityToEntity = 0x8FF662F
SetPedInVehicle = 0x20C4C7D3
TaskWarpPedInToVehicle = 0x9325B03
CreateVehicle = 0x566A9DA3
ReplayInterFace = 0x1FBD4F0

=== FRAMEWORK OFFSETLER ===
fx::ResourceManager::GetCurrent = 0x85550E5BF
onResourceStart = 0x81F8BDBFA
onResourceStop = 0x81F8BDC4A
fx::ResourceManager = 0x7C31BE0D8
fx::ResourceEventComponent = 0x7C60A7478
fx::ResourceEventManagerComponent = 0x7C60A7498
fx::ResourceMounter = 0x7C31BE688
fx::EventReassemblyComponent = 0x7CC135538
fx::ResourceMetaDataComponent = 0x7C60A9DC8
fx::ResourceManagerConstraintsComponent = 0x7D73FDA80
fx::StateBagComponent = 0x7CD520148
fx::ResourceMetaDataComponent::Constructor = 0x807DDFACB
fx::ResourceMetaDataComponent::AddMetaData = 0x76084BB3B
fx::ResourceEventManagerComponent::AddResourceHandledEvent = 0x7C3BC287E
fx::EventReassemblyComponentImpl::AttachToObject = 0x7D73A1E77
fx::ResourceEventComponent::AttachToObject = 0x76082F1BB
fx::EventReassemblyComponent::Create = 0x807DD840B
fx::StateBagComponent::Create = 0x807DD840B
fx::CreateResourceManager = 0x81C02A05F
fx::ResourceMetaDataComponent::GetAllEntries = 0x82D7BA8BB
fx::ResourceMetaDataComponent::GetEntries = 0x81F6B864A
fx::ResourceMetaDataComponent::GlobEntries = 0x76084BC1B
fx::ResourceMetaDataComponent::GlobValue = 0x807C8580A
fx::EventReassemblyComponentImpl::HandlePacket = 0x8188E64EE
fx::ResourceEventComponent::HandleTriggerEvent = 0x7D0B2CDDF
fx::EventReassemblyComponentImpl::NetworkTick = 0x813CDFA1D
fx::ResourceEventComponent::QueueEvent = 0x823C42CFF
fx::ResourceEventManagerComponent::QueueEvent = 0x813D457ED
fx::StateBagGameInterface::QueueTask = 0x821C8C23F
fx::EventReassemblyComponentImpl::RegisterTarget = 0x742E8FAC8
fx::ResourceMetaDataComponent::SetMetaDataLoader = 0x807ED759B
fx::EventReassemblyComponentImpl::SetSink = 0x7D73A512F
fx::ResourceEventManagerComponent::Tick = 0x83FC82FEC
fx::EventReassemblyComponentImpl::TriggerEvent = 0x822DFA819
fx::ResourceEventManagerComponent::TriggerEvent = 0x7CFB9A929
fx::EventReassemblyComponentImpl::TriggerEventV2 = 0x822CA9E61
fx::EventReassemblyComponentImpl::UnregisterTarget = 0x760826CCB
fx::ResourceEventManagerComponent::WasLastEventCanceled = 0x830564B35
std::enable_shared_from_this<fx::StateBag>::Constructor = 0x760854C70
fx::EventReassemblyComponentImpl::Constructor = 0x807DDFACB
fx::ResourceEventManagerComponent::Constructor = 0x807DDFACB
fx::ResourceMetaDataComponent::GlobMissingEntries = 0x800DB74DE
fx::EventReassemblyComponentImpl::HandleReceivedPacket = 0x54801F85
fx::EventReassemblyComponentImpl::NetworkTickSendList = 0x8189199BC
fx::EventReassemblyComponentImpl::UnregisterSendList = 0x760826BDB
std::enable_shared_from_this<fx::StateBag>::shared_from_this = 0x818C908FF
std::enable_shared_from_this<fx::StateBag>::weak_from_this = 0x81FFDF51F
RpcConfiguration::Load = 0x80747C3BE
RpcConfiguration::GetNatives = 0x7A4075D1F


=== HATALI OLABILECEK OFFSETLER ===
PointerToHandle = 0xFFFFFFFF8AABA513
EntityType = 0xFFFFFFFFC10240EA
PlayerStamina = 0xFFFFFFFFF0A04667
VehicleDefense = 0xFFFFFFFF8B899E11
VehicleDefenseModifier = 0xFFFFFFFF8B899E11
BoneMask = 0xFFFFFFFF89C1F6FF
SetPedConfigFlag = 0xFFFFFFFF8B015AB2
HasEntityClearLosEntity = 0xFFFFFFFF8BC24FD6
GetGameplayCamCoord = 0xFFFFFFFF9080ED87
GetPedBoneIndex = Pattern not found
ClearPedTasks = Pattern not found
SetCurrentPedWeapon = 0xFFFFFFFF8A208D13
CreateObject = Pattern not found
ExplodeVehicle = Pattern not found
AddWeapon = 0xFFFFFFFF89481F7B
ShootSingleBulletBetweenCoords = 0xFFFFFFFF8C1AEF78
fx::IAttached<fx::Resource>::Constructor = Pattern not found
fx::EventReassemblyComponent::Constructor = Pattern not found
fx::ResourceEventComponent::Constructor = Pattern not found
fx::StateBag::Constructor = Pattern not found
fx::StateBagComponent::Constructor = Pattern not found
fx::ResourceEventManagerComponent::AttachToObject = Pattern not found
fx::ResourceEventManagerComponent::CancelEvent = 0xFFFFFFFF895F12EF
fx::ResourceEventComponent::GetManager = Pattern not found
fx::ResourceMetaDataComponent::GetResource = Pattern not found
fx::EventReassemblyComponentImpl::HandlePacketV2 = Pattern not found
fx::ResourceMetaDataComponent::IsManifestVersionBetween = Pattern not found
fx::ResourceMetaDataComponent::LoadMetaData = 0xFFFFFFFF8F6314CB
fx::ResourceManager::SetCallRefCallback = Pattern not found
fx::IAttached<fx::ResourceManager>::Constructor = Pattern not found
fx::EventReassemblySink::Constructor = Pattern not found
fx::ResourceManagerConstraintsComponent::Constructor = Pattern not found
RpcConfiguration::Constructor = Pattern not found
fx::StateBagGameInterface::Constructor = Pattern not found
fx::ResourceMetaDataComponent::GlobEntriesVector = Pattern not found
fx::ResourceMetaDataComponent::GlobMissingEntriesVector = Pattern not found
fx::ResourceMetaDataComponent::GlobValueVector = Pattern not found
fx::EventReassemblySink::LimitEvent = Pattern not found

========================================
Toplam Offset: 123
Oyun Offset: 36
Framework Offset: 68
Hatali Offset: 78
Basari Orani: 36.6%
========================================
çalışıyor mu
 
kanka 3570 varmı
var

========================================
FiveM Offset Dumper Results
FiveM Build: 3570
========================================

=== DOGRU OFFSETLER ===
World = 0x25EC580
ViewPort = 0x2058BA0
Camera = 0x2059778
BlipList = 0x2061870
CamGameplayDirector = 0x2059A48
PlayerName = 0x2F7C648
PlayerAimingAt = 0x2067860
Swapchain = 0x2D56D08
Room = 0x2059A48
PointerToHandle = 0x1667154
WeaponManager = 0x10B8
EntityType = 0x1098
Health = 0x280
PlayerInfo = 0x10A8
Handling = 0x960
Recoil = 0x2F4
NoSpread = 0x6F9314
Armor = 0x150C
PlayerStamina = 0xD54
WeaponDamageModifier = 0xD6C
WeaponDefenseModifier = 0xD6C
WeaponDefenseModifier2 = 0x11EFA1C
VehicleDamageModifier = 0xF09162
VehicleDefense = 0x416149
MeleeWeaponDamageModifier = 0x10A8
MeleeWeaponDefenseModifier = 0x41034B
BoneMask = 0x178
Triggerbot = 0x2067860
SetPedConfigFlag = 0x1444
Bullet instance = 0x102D550
HasEntityClearLosEntity = 0x7A8A9F
HasEntityClearLosToEntity = 0x16173C
GetPedLastWeaponImpactCoord = 0xD86550
GetFinalRenderedCamCoord = 0xA8EC58
GetCurrentPedWeapon = 0xD84AE0
GetGameplayCamRot = 0x390288
GetFinalRenderedCamRot = 0xA8EC80
GetPedBoneIndex = 0x37C678A
NetworkGetNetworkIdFromEntity = 0xD03FC8
AttachentityToEntity = 0xA781F0
SetPedInVehicle = 0x7CDC6C
TaskWarpPedInToVehicle = 0xDAE8D4
SetCurrentPedWeapon = 0xD99A00
CreateObject = 0x3516062
AddWeapon = 0x1688
CreateVehicle = 0x159868
ShootSingleBulletBetweenCoords = 0xD30014
ReplayInterFace = 0x1FB0418
RpcConfiguration::Load = 0x6F493AEB0
RpcConfiguration::GetNatives = 0x66F409A10

=== FRAMEWORK OFFSETLER ===
fx::ResourceManager::GetCurrent = 0x66F415A70
onResourceStart = 0x66F40EF70
onResourceStop = 0x66F40EFC0
fx::ResourceManager = 0x66C1019A5
fx::ResourceEventComponent = 0x66C0FF29B
fx::ResourceEventManagerComponent = 0x66C0FF2B6
fx::ResourceMounter = 0x66C101661
fx::EventReassemblyComponent = 0x66F45CC58
fx::ResourceMetaDataComponent = 0x66C0FF313
fx::ResourceManagerConstraintsComponent = 0x66F45DA80
fx::StateBagComponent = 0x66F462880
fx::ResourceMetaDataComponent::Constructor = 0x6710DC7E0
fx::ResourceMetaDataComponent::AddMetaData = 0x66F42B310
fx::ResourceEventManagerComponent::AddResourceHandledEvent = 0x66F40E020
fx::EventReassemblyComponentImpl::AttachToObject = 0x66F401D60
fx::ResourceEventComponent::AttachToObject = 0x66F40E190
fx::ResourceEventManagerComponent::CancelEvent = 0x171214
fx::EventReassemblyComponent::Create = 0x671132D40
fx::CreateResourceManager = 0x66F415820
fx::ResourceMetaDataComponent::GetAllEntries = 0x66F409890
fx::ResourceMetaDataComponent::GetEntries = 0x66F4099C0
fx::ResourceMetaDataComponent::GlobEntries = 0x66F42B3F0
fx::ResourceMetaDataComponent::GlobValue = 0x6F4936F90
fx::EventReassemblyComponentImpl::HandlePacket = 0x66F402390
fx::ResourceEventComponent::HandleTriggerEvent = 0x66F40E4B0
fx::ResourceMetaDataComponent::LoadMetaData = 0x61B0CA0
fx::EventReassemblyComponentImpl::NetworkTick = 0x66F4040C0
fx::ResourceEventComponent::QueueEvent = 0x66F40E4C0
fx::ResourceEventManagerComponent::QueueEvent = 0x6F4A83B5C
fx::StateBagGameInterface::QueueTask = 0x66F437A10
fx::EventReassemblyComponentImpl::RegisterTarget = 0x66F404F70
fx::ResourceMetaDataComponent::SetMetaDataLoader = 0x6F6494340
fx::EventReassemblyComponentImpl::SetSink = 0x66F405000
fx::ResourceEventManagerComponent::Tick = 0x66F40E790
fx::EventReassemblyComponentImpl::TriggerEvent = 0x66F405010
fx::ResourceEventManagerComponent::TriggerEvent = 0x6F46546B8
fx::EventReassemblyComponentImpl::TriggerEventV2 = 0x66F405A40
fx::EventReassemblyComponentImpl::UnregisterTarget = 0x66F4064A0
fx::ResourceEventManagerComponent::WasLastEventCanceled = 0x66F40EE30
std::enable_shared_from_this<fx::StateBag>::Constructor = 0x66F434AE0
fx::ResourceMetaDataComponent::GlobMissingEntries = 0x6710DCF50
fx::EventReassemblyComponentImpl::HandleReceivedPacket = 0x3EF9B4
fx::EventReassemblyComponentImpl::NetworkTickSendList = 0x66F404360
fx::EventReassemblyComponentImpl::UnregisterSendList = 0x66F4063B0
std::enable_shared_from_this<fx::StateBag>::shared_from_this = 0x66F43BCC0
std::enable_shared_from_this<fx::StateBag>::weak_from_this = 0x66F43C210

=== DUPLICATE PATTERNS (ayni signature, farkli isim) ===
VehicleDefenseModifier = 0x416149 <-- ayni pattern: VehicleDefense
fx::StateBagComponent::Create = 0x671132D40 <-- ayni pattern: fx::EventReassemblyComponent::Create
fx::EventReassemblyComponentImpl::Constructor = 0x6710DC7E0 <-- ayni pattern: fx::ResourceMetaDataComponent::Constructor
fx::ResourceEventManagerComponent::Constructor = 0x6710DC7E0 <-- ayni pattern: fx::ResourceMetaDataComponent::Constructor
NOT: Yukaridaki entry'lerin pattern'leri ayni oldugu icin ayni offset'i
donduruyor. Her isim icin farkli/unique pattern bulunmali.

=== HATALI OLABILECEK OFFSETLER ===
GetGameplayCamCoord = Pattern not found
ClearPedTasks = Pattern not found
ExplodeVehicle = Pattern not found
fx::IAttached<fx::Resource>::Constructor = Pattern not found
fx::EventReassemblyComponent::Constructor = Pattern not found
fx::ResourceEventComponent::Constructor = Pattern not found
fx::StateBag::Constructor = Pattern not found
fx::StateBagComponent::Constructor = Pattern not found
fx::ResourceEventManagerComponent::AttachToObject = Pattern not found
fx::ResourceEventComponent::GetManager = Pattern not found
fx::ResourceMetaDataComponent::GetResource = Pattern not found
fx::EventReassemblyComponentImpl::HandlePacketV2 = Pattern not found
fx::ResourceMetaDataComponent::IsManifestVersionBetween = Pattern not found
fx::ResourceManager::SetCallRefCallback = Pattern not found
fx::IAttached<fx::ResourceManager>::Constructor = Pattern not found
fx::EventReassemblySink::Constructor = Pattern not found
fx::ResourceManagerConstraintsComponent::Constructor = Pattern not found
RpcConfiguration::Constructor = Pattern not found
fx::StateBagGameInterface::Constructor = Pattern not found
fx::ResourceMetaDataComponent::GlobEntriesVector = Pattern not found
fx::ResourceMetaDataComponent::GlobMissingEntriesVector = Pattern not found
fx::ResourceMetaDataComponent::GlobValueVector = Pattern not found
fx::EventReassemblySink::LimitEvent = Pattern not found

=== GECERSIZ OFFSETLER (Negative Pointers) ===
Gecersiz offset yok!

========================================
Toplam Offset: 123
Oyun Offset: 50
Framework Offset: 65
Duplicate Pattern: 4
Hatali Offset: 23
Basari Orani: 80.7%
========================================
 
var

========================================
FiveM Offset Dumper Results
FiveM Build: 3570
========================================

=== DOGRU OFFSETLER ===
World = 0x25EC580
ViewPort = 0x2058BA0
Camera = 0x2059778
BlipList = 0x2061870
CamGameplayDirector = 0x2059A48
PlayerName = 0x2F7C648
PlayerAimingAt = 0x2067860
Swapchain = 0x2D56D08
Room = 0x2059A48
PointerToHandle = 0x1667154
WeaponManager = 0x10B8
EntityType = 0x1098
Health = 0x280
PlayerInfo = 0x10A8
Handling = 0x960
Recoil = 0x2F4
NoSpread = 0x6F9314
Armor = 0x150C
PlayerStamina = 0xD54
WeaponDamageModifier = 0xD6C
WeaponDefenseModifier = 0xD6C
WeaponDefenseModifier2 = 0x11EFA1C
VehicleDamageModifier = 0xF09162
VehicleDefense = 0x416149
MeleeWeaponDamageModifier = 0x10A8
MeleeWeaponDefenseModifier = 0x41034B
BoneMask = 0x178
Triggerbot = 0x2067860
SetPedConfigFlag = 0x1444
Bullet instance = 0x102D550
HasEntityClearLosEntity = 0x7A8A9F
HasEntityClearLosToEntity = 0x16173C
GetPedLastWeaponImpactCoord = 0xD86550
GetFinalRenderedCamCoord = 0xA8EC58
GetCurrentPedWeapon = 0xD84AE0
GetGameplayCamRot = 0x390288
GetFinalRenderedCamRot = 0xA8EC80
GetPedBoneIndex = 0x37C678A
NetworkGetNetworkIdFromEntity = 0xD03FC8
AttachentityToEntity = 0xA781F0
SetPedInVehicle = 0x7CDC6C
TaskWarpPedInToVehicle = 0xDAE8D4
SetCurrentPedWeapon = 0xD99A00
CreateObject = 0x3516062
AddWeapon = 0x1688
CreateVehicle = 0x159868
ShootSingleBulletBetweenCoords = 0xD30014
ReplayInterFace = 0x1FB0418
RpcConfiguration::Load = 0x6F493AEB0
RpcConfiguration::GetNatives = 0x66F409A10

=== FRAMEWORK OFFSETLER ===
fx::ResourceManager::GetCurrent = 0x66F415A70
onResourceStart = 0x66F40EF70
onResourceStop = 0x66F40EFC0
fx::ResourceManager = 0x66C1019A5
fx::ResourceEventComponent = 0x66C0FF29B
fx::ResourceEventManagerComponent = 0x66C0FF2B6
fx::ResourceMounter = 0x66C101661
fx::EventReassemblyComponent = 0x66F45CC58
fx::ResourceMetaDataComponent = 0x66C0FF313
fx::ResourceManagerConstraintsComponent = 0x66F45DA80
fx::StateBagComponent = 0x66F462880
fx::ResourceMetaDataComponent::Constructor = 0x6710DC7E0
fx::ResourceMetaDataComponent::AddMetaData = 0x66F42B310
fx::ResourceEventManagerComponent::AddResourceHandledEvent = 0x66F40E020
fx::EventReassemblyComponentImpl::AttachToObject = 0x66F401D60
fx::ResourceEventComponent::AttachToObject = 0x66F40E190
fx::ResourceEventManagerComponent::CancelEvent = 0x171214
fx::EventReassemblyComponent::Create = 0x671132D40
fx::CreateResourceManager = 0x66F415820
fx::ResourceMetaDataComponent::GetAllEntries = 0x66F409890
fx::ResourceMetaDataComponent::GetEntries = 0x66F4099C0
fx::ResourceMetaDataComponent::GlobEntries = 0x66F42B3F0
fx::ResourceMetaDataComponent::GlobValue = 0x6F4936F90
fx::EventReassemblyComponentImpl::HandlePacket = 0x66F402390
fx::ResourceEventComponent::HandleTriggerEvent = 0x66F40E4B0
fx::ResourceMetaDataComponent::LoadMetaData = 0x61B0CA0
fx::EventReassemblyComponentImpl::NetworkTick = 0x66F4040C0
fx::ResourceEventComponent::QueueEvent = 0x66F40E4C0
fx::ResourceEventManagerComponent::QueueEvent = 0x6F4A83B5C
fx::StateBagGameInterface::QueueTask = 0x66F437A10
fx::EventReassemblyComponentImpl::RegisterTarget = 0x66F404F70
fx::ResourceMetaDataComponent::SetMetaDataLoader = 0x6F6494340
fx::EventReassemblyComponentImpl::SetSink = 0x66F405000
fx::ResourceEventManagerComponent::Tick = 0x66F40E790
fx::EventReassemblyComponentImpl::TriggerEvent = 0x66F405010
fx::ResourceEventManagerComponent::TriggerEvent = 0x6F46546B8
fx::EventReassemblyComponentImpl::TriggerEventV2 = 0x66F405A40
fx::EventReassemblyComponentImpl::UnregisterTarget = 0x66F4064A0
fx::ResourceEventManagerComponent::WasLastEventCanceled = 0x66F40EE30
std::enable_shared_from_this<fx::StateBag>::Constructor = 0x66F434AE0
fx::ResourceMetaDataComponent::GlobMissingEntries = 0x6710DCF50
fx::EventReassemblyComponentImpl::HandleReceivedPacket = 0x3EF9B4
fx::EventReassemblyComponentImpl::NetworkTickSendList = 0x66F404360
fx::EventReassemblyComponentImpl::UnregisterSendList = 0x66F4063B0
std::enable_shared_from_this<fx::StateBag>::shared_from_this = 0x66F43BCC0
std::enable_shared_from_this<fx::StateBag>::weak_from_this = 0x66F43C210

=== DUPLICATE PATTERNS (ayni signature, farkli isim) ===
VehicleDefenseModifier = 0x416149 <-- ayni pattern: VehicleDefense
fx::StateBagComponent::Create = 0x671132D40 <-- ayni pattern: fx::EventReassemblyComponent::Create
fx::EventReassemblyComponentImpl::Constructor = 0x6710DC7E0 <-- ayni pattern: fx::ResourceMetaDataComponent::Constructor
fx::ResourceEventManagerComponent::Constructor = 0x6710DC7E0 <-- ayni pattern: fx::ResourceMetaDataComponent::Constructor
NOT: Yukaridaki entry'lerin pattern'leri ayni oldugu icin ayni offset'i
donduruyor. Her isim icin farkli/unique pattern bulunmali.

=== HATALI OLABILECEK OFFSETLER ===
GetGameplayCamCoord = Pattern not found
ClearPedTasks = Pattern not found
ExplodeVehicle = Pattern not found
fx::IAttached<fx::Resource>::Constructor = Pattern not found
fx::EventReassemblyComponent::Constructor = Pattern not found
fx::ResourceEventComponent::Constructor = Pattern not found
fx::StateBag::Constructor = Pattern not found
fx::StateBagComponent::Constructor = Pattern not found
fx::ResourceEventManagerComponent::AttachToObject = Pattern not found
fx::ResourceEventComponent::GetManager = Pattern not found
fx::ResourceMetaDataComponent::GetResource = Pattern not found
fx::EventReassemblyComponentImpl::HandlePacketV2 = Pattern not found
fx::ResourceMetaDataComponent::IsManifestVersionBetween = Pattern not found
fx::ResourceManager::SetCallRefCallback = Pattern not found
fx::IAttached<fx::ResourceManager>::Constructor = Pattern not found
fx::EventReassemblySink::Constructor = Pattern not found
fx::ResourceManagerConstraintsComponent::Constructor = Pattern not found
RpcConfiguration::Constructor = Pattern not found
fx::StateBagGameInterface::Constructor = Pattern not found
fx::ResourceMetaDataComponent::GlobEntriesVector = Pattern not found
fx::ResourceMetaDataComponent::GlobMissingEntriesVector = Pattern not found
fx::ResourceMetaDataComponent::GlobValueVector = Pattern not found
fx::EventReassemblySink::LimitEvent = Pattern not found

=== GECERSIZ OFFSETLER (Negative Pointers) ===
Gecersiz offset yok!

========================================
Toplam Offset: 123
Oyun Offset: 50
Framework Offset: 65
Duplicate Pattern: 4
Hatali Offset: 23
Basari Orani: 80.7%
========================================
%100 working mi
 

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