Fivem 3570 + All Offsets

Rowsxd

Banned
Katılım
31 May 2022
Mesajlar
185
Beğeniler
183
Bu kullanıcıyla herhangi bir iş veya ticaret yapmak istiyorsanız, forumdan uzaklaştırıldığını sakın unutmayın.
3570 göremedim hicbiyerde paylasim dedim



Pass: rowsvips
 
Bu kullanıcıyla herhangi bir iş veya ticaret yapmak istiyorsanız, forumdan uzaklaştırıldığını sakın unutmayın.
Teşekkürler
 
Bu kullanıcıyla herhangi bir iş veya ticaret yapmak istiyorsanız, forumdan uzaklaştırıldığını sakın unutmayın.
3570 göremedim hicbiyerde paylasim dedim



Pass: rowsvips
freecam offsetleri:

3095: Freecam = 0x27B367;

3258: Freecam = 0x27B367;

3323: Freecam = 0x27B367;

3407: Freecam = 0x27BD43;

3570: Freecam = 0x27D653;
 
Bu kullanıcıyla herhangi bir iş veya ticaret yapmak istiyorsanız, forumdan uzaklaştırıldığını sakın unutmayın.
3570 göremedim hicbiyerde paylasim dedim



Pass: rowsvips
Game.Version = XorString("3407");
{
Offsets.GameWorld = 0x25D7108;
Offsets.ReplayInterface = 0x1F9A9D8;
Offsets.ViewPort = 0x20431C0;
Offsets.Camera = 0x2043DF8;
Offsets.BlipList = 0x20440C8;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x102FF89;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x2047D50;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("3323");
{
Offsets.GameWorld = 0x25C15B0;
Offsets.ReplayInterface = 0x1F85458;
Offsets.ViewPort = 0x202DC50;
Offsets.Camera = 0x202E878;
Offsets.BlipList = 0x2002888;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x1026CAD;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x2022DE0;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("3258");
{
Offsets.GameWorld = 0x25B14B0;
Offsets.ReplayInterface = 0x1FBD4F0;
Offsets.ViewPort = 0x201DBA0;
Offsets.Camera = 0x201E7D0;
Offsets.BlipList = 0x2002FA0;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x101A65D;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x2023400;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("3095");
{
Offsets.GameWorld = 0x2593320;
Offsets.ReplayInterface = 0x1F58B58;
Offsets.ViewPort = 0x20019E0;
Offsets.Camera = 0x20025B8;
Offsets.BlipList = 0x2002888;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x100F5A4;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x2002FA0;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("2944");
{
Offsets.GameWorld = 0x257BEA0;
Offsets.ReplayInterface = 0x1F42068;
Offsets.ViewPort = 0x1FEAAC0;
Offsets.Camera = 0x1FEB968;
Offsets.BlipList = 0x1FEB968;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x1003F80;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x1FF3130;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("2802");
{
Offsets.GameWorld = 0x254D448;
Offsets.ReplayInterface = 0x1F5B820;
Offsets.ViewPort = 0x1FBC100;
Offsets.Camera = 0x1FBCCD8;
Offsets.BlipList = 0x1FBCFA8;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0xFF716C;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x1FBD6E0;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("2699");
{
Offsets.GameWorld = 0x26684D8;
Offsets.ReplayInterface = 0x20304C8;
Offsets.ViewPort = 0x20D8C90;
Offsets.Camera = 0x20D9868;
Offsets.BlipList = 0x20D9B38;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10C8;
Offsets.Id = 0x88;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x2A0;
Offsets.Armor = 0x1530;
Offsets.WeaponManager = 0x10D8;
Offsets.BoneList = 0x430;
Offsets.Silent = 0xFF9D90;
Offsets.Vehicle = 0xD30;
Offsets.VisibleFlag = 0x147C;
Offsets.Waypoint = 0x20E1420;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
}

mwfree deki offsetler
 
Bu kullanıcıyla herhangi bir iş veya ticaret yapmak istiyorsanız, forumdan uzaklaştırıldığını sakın unutmayın.
Game.Version = XorString("3407");
{
Offsets.GameWorld = 0x25D7108;
Offsets.ReplayInterface = 0x1F9A9D8;
Offsets.ViewPort = 0x20431C0;
Offsets.Camera = 0x2043DF8;
Offsets.BlipList = 0x20440C8;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x102FF89;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x2047D50;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("3323");
{
Offsets.GameWorld = 0x25C15B0;
Offsets.ReplayInterface = 0x1F85458;
Offsets.ViewPort = 0x202DC50;
Offsets.Camera = 0x202E878;
Offsets.BlipList = 0x2002888;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x1026CAD;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x2022DE0;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("3258");
{
Offsets.GameWorld = 0x25B14B0;
Offsets.ReplayInterface = 0x1FBD4F0;
Offsets.ViewPort = 0x201DBA0;
Offsets.Camera = 0x201E7D0;
Offsets.BlipList = 0x2002FA0;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x101A65D;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x2023400;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("3095");
{
Offsets.GameWorld = 0x2593320;
Offsets.ReplayInterface = 0x1F58B58;
Offsets.ViewPort = 0x20019E0;
Offsets.Camera = 0x20025B8;
Offsets.BlipList = 0x2002888;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x100F5A4;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x2002FA0;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("2944");
{
Offsets.GameWorld = 0x257BEA0;
Offsets.ReplayInterface = 0x1F42068;
Offsets.ViewPort = 0x1FEAAC0;
Offsets.Camera = 0x1FEB968;
Offsets.BlipList = 0x1FEB968;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0x1003F80;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x1FF3130;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("2802");
{
Offsets.GameWorld = 0x254D448;
Offsets.ReplayInterface = 0x1F5B820;
Offsets.ViewPort = 0x1FBC100;
Offsets.Camera = 0x1FBCCD8;
Offsets.BlipList = 0x1FBCFA8;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10A8;
Offsets.Id = 0xE8;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x284;
Offsets.Armor = 0x150C;
Offsets.WeaponManager = 0x10B8;
Offsets.BoneList = 0x410;
Offsets.Silent = 0xFF716C;
Offsets.Vehicle = 0x0D10;
Offsets.VisibleFlag = 0x145C;
Offsets.Waypoint = 0x1FBD6E0;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
Game.Version = XorString("2699");
{
Offsets.GameWorld = 0x26684D8;
Offsets.ReplayInterface = 0x20304C8;
Offsets.ViewPort = 0x20D8C90;
Offsets.Camera = 0x20D9868;
Offsets.BlipList = 0x20D9B38;
Offsets.LocalPlayer = 0x8;
Offsets.PlayerInfo = 0x10C8;
Offsets.Id = 0x88;
Offsets.Health = 0x280;
Offsets.MaxHealth = 0x2A0;
Offsets.Armor = 0x1530;
Offsets.WeaponManager = 0x10D8;
Offsets.BoneList = 0x430;
Offsets.Silent = 0xFF9D90;
Offsets.Vehicle = 0xD30;
Offsets.VisibleFlag = 0x147C;
Offsets.Waypoint = 0x20E1420;
auto GameWorld = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.GameWorld);
auto LocalPlayer = ReadMemory2<uintptr_t>(Game.World + Offsets.LocalPlayer);
auto GameViewPort = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ViewPort);
auto GameReplayInterface = ReadMemory2<uintptr_t>(Offsets.GameBase + Offsets.ReplayInterface);
if (GameWorld != 0 && LocalPlayer != 0 && GameViewPort != 0 && GameReplayInterface != 0) {
findVersion = true;
break;
}
}
}

mwfree deki offsetler
mw hilesinin discordsunu atarmısın
 
else if (buildNumber == 3095)
{
Pid = GetGTAPID();
if (Pid)
{
Pid = Pid;
GameBuild = GAME_VERSION_GTA_b3095;
ModuleName = GetProcessName(Pid);
}
ModuleBase = M_base::mem::GetModuleBaseByName(Pid, M_base::Misc::String2WString(ModuleName));
if (ModuleBase)
{
World = ModuleBase + 0x2593320;
ReplayInterface = ModuleBase + 0x1F58B58;
ViewPort = ModuleBase + 0x20019E0;
Camera = ModuleBase + 0x2002888;
bIsPlayerAiming = ModuleBase + 0x2D3839C;
PlayerAimingAt = ModuleBase + 0x200FA10;
HandleBullet = ModuleBase + 0x100F5A4;
BlipList = ModuleBase + 0x2002FA0;
Freecam = 0x27B367;
EntityType = 0x1098;
Armor = 0x150C;
PlayerInfo = 0x10A8;
PlayerNetID = 0xE8;
WeaponManager = 0x10B8;
FragInsNmGTA = 0x1430;
ConfigFlags = 0x1444;
MaxHealth = 0x284;
LastVehicle = 0xD10;
Driver = 0xC90;
Handling = 0x960;
VehicleState = 0x972;
Stamina = 0xCF4;
VisibleFlag = 0x145C;
PlayerSpeed = 0x0D40;
SyncTree = 0x118786C;
buildNumber == 3095;
Build_Found = true;
}
 

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