🟢Discord Güncel Çalışan Orbs Script

craa

Gold Üye
Katılım
28 Haz 2026
Mesajlar
352
Beğeniler
37
Yaş
24
Birisi eskiden atmıştı güncel calısanı paylasıyım dedim kullanırsınız
delete window.$;
let wpRequire = webpackChunkdiscord_app.push([[Symbol()], {}, r => r]);
webpackChunkdiscord_app.pop();

let ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getStreamerActiveStreamMetadata).exports.A;
let RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getRunningGames).exports.Ay;
let QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getQuest).exports.A;
let ChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getAllThreadsForParent).exports.A;
let GuildChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getSFWDefaultChannel).exports.Ay;
let FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.h?.__proto__?.flushWaitQueue).exports.h;
let api = Object.values(wpRequire.c).find(x => x?.exports?.Bo?.get).exports.Bo;

const supportedTasks = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP", "PLAY_ACTIVITY", "WATCH_VIDEO_ON_MOBILE"]
let quests = [...QuestsStore.quests.values()].filter(x => x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now() && supportedTasks.find(y => Object.keys((x.config.taskConfig ?? x.config.taskConfigV2).tasks).includes(y)))
let isApp = typeof DiscordNative !== "undefined"
if(quests.length === 0) {
console.l0g("You don't have any uncompleted quests!")
} else {
let doJob = function() {
const quest = quests.pop()
if(!quest) return

const pid = Math.floor(Math.random() * 30000) + 1000

const questName = quest.config.messages.questName
const taskConfig = quest.config.taskConfig ?? quest.config.taskConfigV2
const taskName = supportedTasks.find(x => taskConfig.tasks[x] != null)
const taskData = taskConfig.tasks[taskName]
const applicationId = quest.config.application?.id ?? taskData.applications?.[0]?.id
const secondsNeeded = taskData.target
let secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0

if(taskName === "WATCH_VIDEO" || taskName === "WATCH_VIDEO_ON_MOBILE") {
const speed = 7
const enrolledAt = new Date(quest.userStatus.enrolledAt).getTime()
let completed = false
let fn = async () => {
while(true) {
const remaining = Math.min(speed, secondsNeeded - secondsDone)
await new Promise(resolve => setTimeout(resolve, remaining * 1000))

const timestamp = secondsDone + speed
const res = await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: Math.min(secondsNeeded, timestamp + Math.random())}})
completed = res.body.completed_at != null
secondsDone = Math.min(secondsNeeded, timestamp)

if(timestamp >= secondsNeeded) {
break
}
}
if(!completed) {
await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: secondsNeeded}})
}
console.l0g("Quest completed!")
doJob()
}
fn()
console.l0g(`Spoofing video for ${questName}.`)
} else if(taskName === "PLAY_ON_DESKTOP") {
if(!isApp) {
console.l0g("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
} else {
api.get({url: `/applications/public?application_ids=${applicationId}`}).then(res => {
const appData = res.body[0]
const exeName = appData.executables?.find(x => x.os === "win32")?.name?.replace(">","") ?? appData.name.replace(/[\/\\:*?"<>|]/g, "")

const fakeGame = {
cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`,
exeName,
exePath: `c:/program files/${appData.name.toLowerCase()}/${exeName}`,
hidden: false,
isLauncher: false,
id: applicationId,
name: appData.name,
pid: pid,
pidPath: [pid],
processName: appData.name,
start: Date.now(),
}
const realGames = RunningGameStore.getRunningGames()
const fakeGames = [fakeGame]
const realGetRunningGames = RunningGameStore.getRunningGames
const realGetGameForPID = RunningGameStore.getGameForPID
RunningGameStore.getRunningGames = () => fakeGames
RunningGameStore.getGameForPID = (pid) => fakeGames.find(x => x.pid === pid)
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: realGames, added: [fakeGame], games: fakeGames})

let fn = data => {
let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value)
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

if(progress >= secondsNeeded) {
console.l0g("Quest completed!")

RunningGameStore.getRunningGames = realGetRunningGames
RunningGameStore.getGameForPID = realGetGameForPID
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []})
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

doJob()
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

console.l0g(`Spoofed your game to ${appData.name}. Wait for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
})
}
} else if(taskName === "STREAM_ON_DESKTOP") {
if(!isApp) {
console.l0g("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
} else {
let realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata
ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
id: applicationId,
pid,
sourceName: null
})

let fn = data => {
let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value)
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

if(progress >= secondsNeeded) {
console.l0g("Quest completed!")

ApplicationStreamingStore.getStreamerActiveStreamMetadata = realFunc
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

doJob()
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

console.l0g(`Spoofed your stream to the target game. Stream any window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
console.l0g("Remember that you need at least 1 other person to be in the vc!")
}
} else if(taskName === "PLAY_ACTIVITY") {
const channelId = ChannelStore.getSortedPrivateChannels()[0]?.id ?? Object.values(GuildChannelStore.getAllGuilds()).find(x => x != null && x.VOCAL.length > 0).VOCAL[0].channel.id
const streamKey = `call:${channelId}:1`

let fn = async () => {
console.l0g("Completing quest", questName, "-", quest.config.messages.questName)

while(true) {
const res = await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: false}})
const progress = res.body.progress.PLAY_ACTIVITY.value
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

await new Promise(resolve => setTimeout(resolve, 20 * 1000))

if(progress >= secondsNeeded) {
await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: true}})
break
}
}

console.l0g("Quest completed!")
doJob()
}
fn()
}
}
doJob()
}



orbs gorevlerini kabul edip ctrl+shift+I ile discord console kısmına allow pasting yazdıktan sonra yapıstırıp kullanabilirsiniz
ORBS GOREVLERİ CIKMIYORSA VPN İLE DCYE GİRİN
 
Birisi eskiden atmıştı güncel calısanı paylasıyım dedim kullanırsınız
delete window.$;
let wpRequire = webpackChunkdiscord_app.push([[Symbol()], {}, r => r]);
webpackChunkdiscord_app.pop();

let ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getStreamerActiveStreamMetadata).exports.A;
let RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getRunningGames).exports.Ay;
let QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getQuest).exports.A;
let ChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getAllThreadsForParent).exports.A;
let GuildChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getSFWDefaultChannel).exports.Ay;
let FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.h?.__proto__?.flushWaitQueue).exports.h;
let api = Object.values(wpRequire.c).find(x => x?.exports?.Bo?.get).exports.Bo;

const supportedTasks = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP", "PLAY_ACTIVITY", "WATCH_VIDEO_ON_MOBILE"]
let quests = [...QuestsStore.quests.values()].filter(x => x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now() && supportedTasks.find(y => Object.keys((x.config.taskConfig ?? x.config.taskConfigV2).tasks).includes(y)))
let isApp = typeof DiscordNative !== "undefined"
if(quests.length === 0) {
console.l0g("You don't have any uncompleted quests!")
} else {
let doJob = function() {
const quest = quests.pop()
if(!quest) return

const pid = Math.floor(Math.random() * 30000) + 1000

const questName = quest.config.messages.questName
const taskConfig = quest.config.taskConfig ?? quest.config.taskConfigV2
const taskName = supportedTasks.find(x => taskConfig.tasks[x] != null)
const taskData = taskConfig.tasks[taskName]
const applicationId = quest.config.application?.id ?? taskData.applications?.[0]?.id
const secondsNeeded = taskData.target
let secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0

if(taskName === "WATCH_VIDEO" || taskName === "WATCH_VIDEO_ON_MOBILE") {
const speed = 7
const enrolledAt = new Date(quest.userStatus.enrolledAt).getTime()
let completed = false
let fn = async () => {
while(true) {
const remaining = Math.min(speed, secondsNeeded - secondsDone)
await new Promise(resolve => setTimeout(resolve, remaining * 1000))

const timestamp = secondsDone + speed
const res = await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: Math.min(secondsNeeded, timestamp + Math.random())}})
completed = res.body.completed_at != null
secondsDone = Math.min(secondsNeeded, timestamp)

if(timestamp >= secondsNeeded) {
break
}
}
if(!completed) {
await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: secondsNeeded}})
}
console.l0g("Quest completed!")
doJob()
}
fn()
console.l0g(`Spoofing video for ${questName}.`)
} else if(taskName === "PLAY_ON_DESKTOP") {
if(!isApp) {
console.l0g("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
} else {
api.get({url: `/applications/public?application_ids=${applicationId}`}).then(res => {
const appData = res.body[0]
const exeName = appData.executables?.find(x => x.os === "win32")?.name?.replace(">","") ?? appData.name.replace(/[\/\\:*?"<>|]/g, "")

const fakeGame = {
cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`,
exeName,
exePath: `c:/program files/${appData.name.toLowerCase()}/${exeName}`,
hidden: false,
isLauncher: false,
id: applicationId,
name: appData.name,
pid: pid,
pidPath: [pid],
processName: appData.name,
start: Date.now(),
}
const realGames = RunningGameStore.getRunningGames()
const fakeGames = [fakeGame]
const realGetRunningGames = RunningGameStore.getRunningGames
const realGetGameForPID = RunningGameStore.getGameForPID
RunningGameStore.getRunningGames = () => fakeGames
RunningGameStore.getGameForPID = (pid) => fakeGames.find(x => x.pid === pid)
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: realGames, added: [fakeGame], games: fakeGames})

let fn = data => {
let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value)
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

if(progress >= secondsNeeded) {
console.l0g("Quest completed!")

RunningGameStore.getRunningGames = realGetRunningGames
RunningGameStore.getGameForPID = realGetGameForPID
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []})
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

doJob()
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

console.l0g(`Spoofed your game to ${appData.name}. Wait for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
})
}
} else if(taskName === "STREAM_ON_DESKTOP") {
if(!isApp) {
console.l0g("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
} else {
let realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata
ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
id: applicationId,
pid,
sourceName: null
})

let fn = data => {
let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value)
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

if(progress >= secondsNeeded) {
console.l0g("Quest completed!")

ApplicationStreamingStore.getStreamerActiveStreamMetadata = realFunc
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

doJob()
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

console.l0g(`Spoofed your stream to the target game. Stream any window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
console.l0g("Remember that you need at least 1 other person to be in the vc!")
}
} else if(taskName === "PLAY_ACTIVITY") {
const channelId = ChannelStore.getSortedPrivateChannels()[0]?.id ?? Object.values(GuildChannelStore.getAllGuilds()).find(x => x != null && x.VOCAL.length > 0).VOCAL[0].channel.id
const streamKey = `call:${channelId}:1`

let fn = async () => {
console.l0g("Completing quest", questName, "-", quest.config.messages.questName)

while(true) {
const res = await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: false}})
const progress = res.body.progress.PLAY_ACTIVITY.value
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

await new Promise(resolve => setTimeout(resolve, 20 * 1000))

if(progress >= secondsNeeded) {
await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: true}})
break
}
}

console.l0g("Quest completed!")
doJob()
}
fn()
}
}
doJob()
}



orbs gorevlerini kabul edip ctrl+shift+I ile discord console kısmına allow pasting yazdıktan sonra yapıstırıp kullanabilirsiniz
ORBS GOREVLERİ CIKMIYORSA VPN İLE DCYE GİRİN
e.s
 
Bu kullanıcıyla herhangi bir iş veya ticaret yapmak istiyorsanız, forumdan uzaklaştırıldığını sakın unutmayın.
üzüldüm senin hatrına şimdii miiillet bedava 3 günlük niitro alacaklarr:haha:
 
Birisi eskiden atmıştı güncel calısanı paylasıyım dedim kullanırsınız
delete window.$;
let wpRequire = webpackChunkdiscord_app.push([[Symbol()], {}, r => r]);
webpackChunkdiscord_app.pop();

let ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getStreamerActiveStreamMetadata).exports.A;
let RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getRunningGames).exports.Ay;
let QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getQuest).exports.A;
let ChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getAllThreadsForParent).exports.A;
let GuildChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getSFWDefaultChannel).exports.Ay;
let FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.h?.__proto__?.flushWaitQueue).exports.h;
let api = Object.values(wpRequire.c).find(x => x?.exports?.Bo?.get).exports.Bo;

const supportedTasks = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP", "PLAY_ACTIVITY", "WATCH_VIDEO_ON_MOBILE"]
let quests = [...QuestsStore.quests.values()].filter(x => x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now() && supportedTasks.find(y => Object.keys((x.config.taskConfig ?? x.config.taskConfigV2).tasks).includes(y)))
let isApp = typeof DiscordNative !== "undefined"
if(quests.length === 0) {
console.l0g("You don't have any uncompleted quests!")
} else {
let doJob = function() {
const quest = quests.pop()
if(!quest) return

const pid = Math.floor(Math.random() * 30000) + 1000

const questName = quest.config.messages.questName
const taskConfig = quest.config.taskConfig ?? quest.config.taskConfigV2
const taskName = supportedTasks.find(x => taskConfig.tasks[x] != null)
const taskData = taskConfig.tasks[taskName]
const applicationId = quest.config.application?.id ?? taskData.applications?.[0]?.id
const secondsNeeded = taskData.target
let secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0

if(taskName === "WATCH_VIDEO" || taskName === "WATCH_VIDEO_ON_MOBILE") {
const speed = 7
const enrolledAt = new Date(quest.userStatus.enrolledAt).getTime()
let completed = false
let fn = async () => {
while(true) {
const remaining = Math.min(speed, secondsNeeded - secondsDone)
await new Promise(resolve => setTimeout(resolve, remaining * 1000))

const timestamp = secondsDone + speed
const res = await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: Math.min(secondsNeeded, timestamp + Math.random())}})
completed = res.body.completed_at != null
secondsDone = Math.min(secondsNeeded, timestamp)

if(timestamp >= secondsNeeded) {
break
}
}
if(!completed) {
await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: secondsNeeded}})
}
console.l0g("Quest completed!")
doJob()
}
fn()
console.l0g(`Spoofing video for ${questName}.`)
} else if(taskName === "PLAY_ON_DESKTOP") {
if(!isApp) {
console.l0g("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
} else {
api.get({url: `/applications/public?application_ids=${applicationId}`}).then(res => {
const appData = res.body[0]
const exeName = appData.executables?.find(x => x.os === "win32")?.name?.replace(">","") ?? appData.name.replace(/[\/\\:*?"<>|]/g, "")

const fakeGame = {
cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`,
exeName,
exePath: `c:/program files/${appData.name.toLowerCase()}/${exeName}`,
hidden: false,
isLauncher: false,
id: applicationId,
name: appData.name,
pid: pid,
pidPath: [pid],
processName: appData.name,
start: Date.now(),
}
const realGames = RunningGameStore.getRunningGames()
const fakeGames = [fakeGame]
const realGetRunningGames = RunningGameStore.getRunningGames
const realGetGameForPID = RunningGameStore.getGameForPID
RunningGameStore.getRunningGames = () => fakeGames
RunningGameStore.getGameForPID = (pid) => fakeGames.find(x => x.pid === pid)
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: realGames, added: [fakeGame], games: fakeGames})

let fn = data => {
let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value)
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

if(progress >= secondsNeeded) {
console.l0g("Quest completed!")

RunningGameStore.getRunningGames = realGetRunningGames
RunningGameStore.getGameForPID = realGetGameForPID
FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []})
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

doJob()
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

console.l0g(`Spoofed your game to ${appData.name}. Wait for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
})
}
} else if(taskName === "STREAM_ON_DESKTOP") {
if(!isApp) {
console.l0g("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
} else {
let realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata
ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
id: applicationId,
pid,
sourceName: null
})

let fn = data => {
let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value)
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

if(progress >= secondsNeeded) {
console.l0g("Quest completed!")

ApplicationStreamingStore.getStreamerActiveStreamMetadata = realFunc
FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

doJob()
}
}
FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)

console.l0g(`Spoofed your stream to the target game. Stream any window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
console.l0g("Remember that you need at least 1 other person to be in the vc!")
}
} else if(taskName === "PLAY_ACTIVITY") {
const channelId = ChannelStore.getSortedPrivateChannels()[0]?.id ?? Object.values(GuildChannelStore.getAllGuilds()).find(x => x != null && x.VOCAL.length > 0).VOCAL[0].channel.id
const streamKey = `call:${channelId}:1`

let fn = async () => {
console.l0g("Completing quest", questName, "-", quest.config.messages.questName)

while(true) {
const res = await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: false}})
const progress = res.body.progress.PLAY_ACTIVITY.value
console.l0g(`Quest progress: ${progress}/${secondsNeeded}`)

await new Promise(resolve => setTimeout(resolve, 20 * 1000))

if(progress >= secondsNeeded) {
await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: true}})
break
}
}

console.l0g("Quest completed!")
doJob()
}
fn()
}
}
doJob()
}



orbs gorevlerini kabul edip ctrl+shift+I ile discord console kısmına allow pasting yazdıktan sonra yapıstırıp kullanabilirsiniz
ORBS GOREVLERİ CIKMIYORSA VPN İLE DCYE GİRİN
e.s
 

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