public static class client
{
public const int dwBaseEntityModel_setModel = 0x57DA70;
public const int dwEntityList = 0x1798738;
public const int dwForceBackward = 0x169E120;
public const int dwForceCrouch = 0x169E3F0;
public const int dwForceForward = 0x169E090;
public const int dwForceJump = 0x169E360;
public const int dwForceLeft = 0x169E1B0;
public const int dwForceRight = 0x169E240;
public const int dwGameEntitySystem_getBaseEntity = 0x601070;
public const int dwGameEntitySystem_getHighestEntityIndex = 0x5F2D60;
public const int dwGameRules = 0x17F4478;
public const int dwGlobalVars = 0x1699F40;
public const int dwGlowManager = 0x17F3BF8;
public const int dwInterfaceLinkList = 0x197F2B8;
public const int dwLocalPlayerController = 0x17E7158;
public const int dwLocalPlayerPawn = 0x1885C28;
public const int dwPlantedC4 = 0x188CAD0;
public const int dwViewAngles = 0x18E5740;
public const int dwViewMatrix = 0x1886710;
public const int dwViewRender = 0x1887108;
}
public static class engine2
{
public const int dwBuildNumber = 0x487514;
public const int dwNetworkGameClient = 0x486AB0;
public const int dwNetworkGameClient_getLocalPlayer = 0xF0;
public const int dwNetworkGameClient_maxClients = 0x250;
public const int dwNetworkGameClient_signOnState = 0x240;
public const int dwWindowHeight = 0x53867C;
public const int dwWindowWidth = 0x538678;
}