lilbalways
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- 16 Kas 2025
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Bu kullanıcıyla herhangi bir iş veya ticaret yapmak istiyorsanız, forumdan uzaklaştırıldığını sakın unutmayın.
#pragma once
// client.dll
#define dwCSGOInput "48 89 05 ? ? ? ? 0F 57 C0 0F 11 05"
#define dwViewAngles "F2 42 0F 10 84 28 ? ? ? ?"
#define dwEntityList "48 89 0D ? ? ? ? E9 ? ? ? ? CC"
#define dwGameEntitySystem "48 8B 1D ? ? ? ? 48 89 1D ? ? ? ? 4C 63 B3"
#define dwGameEntitySystem_highestEntityIndex "FF 81 ? ? ? ? 48 85 D2"
#define dwGameRules "48 89 1D ? ? ? ? FF 15 ? ? ? ? 84 C0"
#define dwGlobalVars "48 89 15 ? ? ? ? 48 89 42"
#define dwGlowManager "48 8B 05 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 8B 41"
#define dwLocalPlayerController "48 8B 05 ? ? ? ? 41 89 BE"
#define dwLocalPlayerPawn "4C 39 B6 ? ? ? ? 74 ? 44 88 BE"
#define dwPlantedC4 "48 8B 15 ? ? ? ? 41 FF C0 48 8D 4C 24 ? 44 89 05 ? ? ? ?"
#define dwPrediction "48 8D 05 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53 56 41 54"
#define dwSensitivity "48 8D 0D ? ? ? ? ? ? ? ? 66 0F 6E CD"
#define dwSensitivity_sensitivity "48 8D 7E ? 48 0F BA E0 ? 72 ? 85 D2 49 0F 4F FF"
#define dwViewMatrix "48 8D 0D ? ? ? ? 48 C1 E0 06"
#define dwViewRender "48 89 05 ? ? ? ? 48 8B C8 48 85 C0"
#define dwWeaponC4 "48 8B 15 ? ? ? ? 48 8B 5C 24 ? FF C0 89 05 ? ? ? ? 48 8B C6 48 89 34 EA 80 BE"
#define dwButtonList "48 8B 15 ? ? ? ? 48 85 D2 74 ? 48 8B 02 48 85 C0"
#define dwMainMenuPanel "48 83 EC ? 48 8B 05 ? ? ? ? 48 8D 15"
#define dwHudPanel "48 89 35 ? ? ? ? E8 ? ? ? ? 48 85"
#define dwTransformTranslate3dVMT "00 00 80 00 48 8D 05 ? ? ? ? 48 C7 42 ? 00"
#define dwTransformScale3dVMT "48 8D 0D ? ? ? ? F3 0F 10 4B ? F3 0F 10 43"
#define dwWorldToProjectionMatrix "48 8D 0D ? ? ? ? 48 C1 E0 06"
#define dwViewToProjectionMatrix "48 89 4C 24 ? 4C 8D 0D ? ? ? ? 48 8B 0D"
#define dwLocalPlayerController_pointer "48 83 3D ? ? ? ? 00 0F 95"
#define dwManageGlowSceneObject "E8 ? ? ? ? 48 8B 4F ? 0F 28 7C"
#define dwSetSceneObjectAttributeFloat4 "E8 ? ? ? ? FF C6 48 83 C3 ? 49 3B"
#define dwPointerToClientMode "57 48 83 EC ? 33 DB 48 8D 3D ? ? ? ? 48 8D"
#define dwCvarPointer "48 83 EC ? ? 8B ? ? ? ? ? 48 8D 54 ? ? 4C"
#define dwEntitySystem "48 89 ? ? ? ? ? 4C 63 ? ? ? ? ? 44 3B ? ? ? ? ? 0F"
#define dwGetAbsOrigin "F8 ? 75 ? E8 ? ? ? ? F3"
#define dwGlobalVars "0F 10 ? ? 39 ? ? ? ? ? 75 ? 48" // Frametime Offset
#define dwSetSelectedIndex "48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC ? 48 8B F1 8B DA 48 83"
#define dwSetImage "CF E8 ? ? ? ? 41 0F B6 C5"
#define dwImagePanelConstructor "? ? ? ? 48 8B C8 EB 03 49 8B ? 48 89"
#define dwLabelPanelConstructor "C8 E8 ? ? ? ? 48 8B F0 48 8B 57"
#define dwSetLabelText "41 B1 01 41 B8 ? ? ? ? E9 ? ? ? ?"
#define dwUiEngine "48 89 78 ? 48 89 0D ? ? ? ?"
#define dwPointerToPlayerResource "80 8F ? ? ? ? ? 48 83 3D ? ? ? ?"
#define dwSliderSetValue "CF E8 ? ? ? ? 0F 28 74 24 ? 48 8B 74"
#define dwTextEntrySetText "8B 89 ? ? ? ? E8 ? ? ? ? B0"
#define dwGetInaccuracy "48 89 5C 24 ? 55 56 57 48 81 EC ? ? ? ? 44"
#define dwGetSpread "48 83 EC ? 48 63 91"
// engine2.dll
#define dwBuildNumber "89 05 ? ? ? ? 48 8D 0D ? ? ? ? FF 15 ? ? ? ? 48 8B 0D"
#define dwNetworkGameClient "48 89 3D ? ? ? ? FF 87"
#define dwNetworkGameClient_clientTickCount "8B 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 8B 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 83 B9"
#define dwNetworkGameClient_deltaTick "4C 8D B7 ? ? ? ? 4C 89 7C 24"
#define dwNetworkGameClient_isBackgroundMap "0F B6 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 0F B6 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53"
#define dwNetworkGameClient_localPlayer "42 8B 94 D3 ? ? ? ? 5B 49 FF E3 32 C0 5B C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53"
#define dwNetworkGameClient_maxClients "8B 81 ? ? ? ? C3 ? ? ? ? ? ? ? ? ? 8B 81 ? ? ? ? C3 ? ? ? ? ? ? ? ? ? 8B 81"
#define dwNetworkGameClient_serverTickCount "8B 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 83 B9"
#define dwNetworkGameClient_signOnState "44 8B 81 ? ? ? ? 48 8D 0D"
#define dwWindowHeight "8B 05 ? ? ? ? 89 03"
#define dwWindowWidth "8B 05 ? ? ? ? 89 07"
// inputsystem.dll
#define dwInputSystem "48 89 05 ? ? ? ? 33 C0"
// matchmaking.dll
#define dwGameTypes "48 8D 0D ? ? ? ? FF 90"
// schemasystem.dll
#define dwSchemaSystem "4C 8D 35 ? ? ? ? 0F 28 45"
// soundsystem.dll
#define dwSoundSystem "48 8D 05 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 48 89 15"
#define dwSoundSystem_engineViewData "0F 11 47 ? 0F 10 4E ? 0F 11 8F"
#define dwFileSystemPointer "83 3D ? ? ? ? 00 75 ? 48 8D"
#define dwSoundChannels "8B 3D ? ? ? ? 48 89 58"
// panorama.dll
#define dwSetPanelStyleProperty "E8 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 45 ? EB"
#define dwGetPanelPointer "4C 63 0A 4C 8B DA"
#define dwRunScript "48 89 5C 24 ? 4C 89 4C 24 ? 48 89 54 24 ? 55 56 57 41 54 41 55 41 56 41 57 48 8D"
#define dwMakeSymbol "40 55 56 48 83 EC ? 48 63"
#define dwOnDeletePanel "48 85 D2 0F 84 ? ? ? ? 48 89 5C 24 ? 57 48 83 EC ? 48"
#define dwRegisterEventHandler "48 89 5C 24 ? 66 89 54 24 ? 55 56 57 41 56 41 57 48 83 EC ? 48 8D 05 ? ? ? ? 48 C7 44 24 28 ? ? ? ? 48 89 44 24 ? 4D"
// scenesystem.dll
#define dwSceneSystem "72 ? ? 8B ? ? ? ? ? 48 8D 0D ? ? ? ? 48"
#define dwDeleteSceneObject "48 85 D2 0F 84 ? ? ? ? 48 89 54 24 ? 53"
#define dwAllocateAttributeList "40 55 48 83 EC ? 48 83 BA"
// tier0.dll
#define dwConVarValueType "E4 74 ? 41 0F B7 ? ?" // ConVar Value Type Offset
#define dwConVarValue "AF ? 48 8B CE 8D ? ?" // ConVar Value Offset
#define dwConVarList "48 8B ? ? 0F B7 ? 48 03 ? ? 8B ? ? ? 8B 46" // ConVar List Offset
// client.dll
#define dwCSGOInput "48 89 05 ? ? ? ? 0F 57 C0 0F 11 05"
#define dwViewAngles "F2 42 0F 10 84 28 ? ? ? ?"
#define dwEntityList "48 89 0D ? ? ? ? E9 ? ? ? ? CC"
#define dwGameEntitySystem "48 8B 1D ? ? ? ? 48 89 1D ? ? ? ? 4C 63 B3"
#define dwGameEntitySystem_highestEntityIndex "FF 81 ? ? ? ? 48 85 D2"
#define dwGameRules "48 89 1D ? ? ? ? FF 15 ? ? ? ? 84 C0"
#define dwGlobalVars "48 89 15 ? ? ? ? 48 89 42"
#define dwGlowManager "48 8B 05 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 8B 41"
#define dwLocalPlayerController "48 8B 05 ? ? ? ? 41 89 BE"
#define dwLocalPlayerPawn "4C 39 B6 ? ? ? ? 74 ? 44 88 BE"
#define dwPlantedC4 "48 8B 15 ? ? ? ? 41 FF C0 48 8D 4C 24 ? 44 89 05 ? ? ? ?"
#define dwPrediction "48 8D 05 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53 56 41 54"
#define dwSensitivity "48 8D 0D ? ? ? ? ? ? ? ? 66 0F 6E CD"
#define dwSensitivity_sensitivity "48 8D 7E ? 48 0F BA E0 ? 72 ? 85 D2 49 0F 4F FF"
#define dwViewMatrix "48 8D 0D ? ? ? ? 48 C1 E0 06"
#define dwViewRender "48 89 05 ? ? ? ? 48 8B C8 48 85 C0"
#define dwWeaponC4 "48 8B 15 ? ? ? ? 48 8B 5C 24 ? FF C0 89 05 ? ? ? ? 48 8B C6 48 89 34 EA 80 BE"
#define dwButtonList "48 8B 15 ? ? ? ? 48 85 D2 74 ? 48 8B 02 48 85 C0"
#define dwMainMenuPanel "48 83 EC ? 48 8B 05 ? ? ? ? 48 8D 15"
#define dwHudPanel "48 89 35 ? ? ? ? E8 ? ? ? ? 48 85"
#define dwTransformTranslate3dVMT "00 00 80 00 48 8D 05 ? ? ? ? 48 C7 42 ? 00"
#define dwTransformScale3dVMT "48 8D 0D ? ? ? ? F3 0F 10 4B ? F3 0F 10 43"
#define dwWorldToProjectionMatrix "48 8D 0D ? ? ? ? 48 C1 E0 06"
#define dwViewToProjectionMatrix "48 89 4C 24 ? 4C 8D 0D ? ? ? ? 48 8B 0D"
#define dwLocalPlayerController_pointer "48 83 3D ? ? ? ? 00 0F 95"
#define dwManageGlowSceneObject "E8 ? ? ? ? 48 8B 4F ? 0F 28 7C"
#define dwSetSceneObjectAttributeFloat4 "E8 ? ? ? ? FF C6 48 83 C3 ? 49 3B"
#define dwPointerToClientMode "57 48 83 EC ? 33 DB 48 8D 3D ? ? ? ? 48 8D"
#define dwCvarPointer "48 83 EC ? ? 8B ? ? ? ? ? 48 8D 54 ? ? 4C"
#define dwEntitySystem "48 89 ? ? ? ? ? 4C 63 ? ? ? ? ? 44 3B ? ? ? ? ? 0F"
#define dwGetAbsOrigin "F8 ? 75 ? E8 ? ? ? ? F3"
#define dwGlobalVars "0F 10 ? ? 39 ? ? ? ? ? 75 ? 48" // Frametime Offset
#define dwSetSelectedIndex "48 89 5C 24 ? 48 89 74 24 ? 57 48 83 EC ? 48 8B F1 8B DA 48 83"
#define dwSetImage "CF E8 ? ? ? ? 41 0F B6 C5"
#define dwImagePanelConstructor "? ? ? ? 48 8B C8 EB 03 49 8B ? 48 89"
#define dwLabelPanelConstructor "C8 E8 ? ? ? ? 48 8B F0 48 8B 57"
#define dwSetLabelText "41 B1 01 41 B8 ? ? ? ? E9 ? ? ? ?"
#define dwUiEngine "48 89 78 ? 48 89 0D ? ? ? ?"
#define dwPointerToPlayerResource "80 8F ? ? ? ? ? 48 83 3D ? ? ? ?"
#define dwSliderSetValue "CF E8 ? ? ? ? 0F 28 74 24 ? 48 8B 74"
#define dwTextEntrySetText "8B 89 ? ? ? ? E8 ? ? ? ? B0"
#define dwGetInaccuracy "48 89 5C 24 ? 55 56 57 48 81 EC ? ? ? ? 44"
#define dwGetSpread "48 83 EC ? 48 63 91"
// engine2.dll
#define dwBuildNumber "89 05 ? ? ? ? 48 8D 0D ? ? ? ? FF 15 ? ? ? ? 48 8B 0D"
#define dwNetworkGameClient "48 89 3D ? ? ? ? FF 87"
#define dwNetworkGameClient_clientTickCount "8B 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 8B 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 83 B9"
#define dwNetworkGameClient_deltaTick "4C 8D B7 ? ? ? ? 4C 89 7C 24"
#define dwNetworkGameClient_isBackgroundMap "0F B6 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 0F B6 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53"
#define dwNetworkGameClient_localPlayer "42 8B 94 D3 ? ? ? ? 5B 49 FF E3 32 C0 5B C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 40 53"
#define dwNetworkGameClient_maxClients "8B 81 ? ? ? ? C3 ? ? ? ? ? ? ? ? ? 8B 81 ? ? ? ? C3 ? ? ? ? ? ? ? ? ? 8B 81"
#define dwNetworkGameClient_serverTickCount "8B 81 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 83 B9"
#define dwNetworkGameClient_signOnState "44 8B 81 ? ? ? ? 48 8D 0D"
#define dwWindowHeight "8B 05 ? ? ? ? 89 03"
#define dwWindowWidth "8B 05 ? ? ? ? 89 07"
// inputsystem.dll
#define dwInputSystem "48 89 05 ? ? ? ? 33 C0"
// matchmaking.dll
#define dwGameTypes "48 8D 0D ? ? ? ? FF 90"
// schemasystem.dll
#define dwSchemaSystem "4C 8D 35 ? ? ? ? 0F 28 45"
// soundsystem.dll
#define dwSoundSystem "48 8D 05 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 48 89 15"
#define dwSoundSystem_engineViewData "0F 11 47 ? 0F 10 4E ? 0F 11 8F"
#define dwFileSystemPointer "83 3D ? ? ? ? 00 75 ? 48 8D"
#define dwSoundChannels "8B 3D ? ? ? ? 48 89 58"
// panorama.dll
#define dwSetPanelStyleProperty "E8 ? ? ? ? 48 8D 05 ? ? ? ? 48 89 45 ? EB"
#define dwGetPanelPointer "4C 63 0A 4C 8B DA"
#define dwRunScript "48 89 5C 24 ? 4C 89 4C 24 ? 48 89 54 24 ? 55 56 57 41 54 41 55 41 56 41 57 48 8D"
#define dwMakeSymbol "40 55 56 48 83 EC ? 48 63"
#define dwOnDeletePanel "48 85 D2 0F 84 ? ? ? ? 48 89 5C 24 ? 57 48 83 EC ? 48"
#define dwRegisterEventHandler "48 89 5C 24 ? 66 89 54 24 ? 55 56 57 41 56 41 57 48 83 EC ? 48 8D 05 ? ? ? ? 48 C7 44 24 28 ? ? ? ? 48 89 44 24 ? 4D"
// scenesystem.dll
#define dwSceneSystem "72 ? ? 8B ? ? ? ? ? 48 8D 0D ? ? ? ? 48"
#define dwDeleteSceneObject "48 85 D2 0F 84 ? ? ? ? 48 89 54 24 ? 53"
#define dwAllocateAttributeList "40 55 48 83 EC ? 48 83 BA"
// tier0.dll
#define dwConVarValueType "E4 74 ? 41 0F B7 ? ?" // ConVar Value Type Offset
#define dwConVarValue "AF ? 48 8B CE 8D ? ?" // ConVar Value Offset
#define dwConVarList "48 8B ? ? 0F B7 ? 48 03 ? ? 8B ? ? ? 8B 46" // ConVar List Offset