sniggers
Diamond Üye
- Katılım
- 25 Tem 2024
- Mesajlar
- 320
- Beğeniler
- 62
Güncel roblox offsetsleri
Kod:
Print = 0x128C410
This = 0x8;
RenderToEngine = 0x10;
RenderToFakeDataModel = 0x118;
FakeDataModelToRealDataModel = 0x1a8;
Name = 0x68;
ClassDescriptor = 0x18;
ClassName = 0x8;
Children = 0x70;
Parent = 0x50;
ChildSize = 0x8;
GameId = 0x168;
PlaceId = 0x170;
GameLoaded = 0x3c1;
LocalPlayer = 0x118;
ModelInstance = 0x2a0;
DisplayName = 0x108;
UserId = 0x1e8;
Team = 0x1d8;
CameraMinZoomDistance = 0x244;
CameraMaxZoomDistance = 0x240;
Health = 0x18c;
MaxHealth = 0x1ac;
WalkSpeedA = 0x1c8;
WalkSpeedB = 0x3a0;
JumpPower = 0x1a8;
HipHeight = 0x198;
MaxSlopeAngle = 0x1b0;
RigType = 0x1c0;
MoveDirection = 0x150;
Sit = 0x1d4;
Primitive = 0x160;
BasePartSize = 0x2ac;
BasePartPosition = 0x140;
CFrame = 0x11c;
AssemblyLinearVelocity = 0x14c;
AssemblyAngularVelocity = 0x158;
BasePartColor = 0x190;
Transparency = 0xe8;
LocalTransparencyModifier = 0xe0;
Reflectance = 0xe4;
Anchored = 0x309;
CanCollide = 0x30b;
MeshId = 0x2c0;
TextureId = 0x2e8;
CurrentCamera = 0x418;
CameraSubject = 0xc8;
CameraPosition = 0xfc;
CameraRotation = 0xd8;
CameraHeadScale = 0x148;
CameraFocus = 0x108;
CameraFOV = 0x140;
Brightness = 0x118;
FogEnd = 0x128;
GlobalShadows = 0x134;
ClientDimensions = 0x760;
ViewMatrix = 0x4f0;
AbsolutePosition = 0x108;
AbsoluteSize = 0x110;
ObjectValue = 0xc8;
TextLabelColor3 = 0xae8;
TextLabelText = 0xa40;
Adornee = 0xc8;
MouseSensitivity = 0x234;
InputObject = 0xf8;
MousePosition = 0xe4;
ModuleScriptEmbedded = 0x168;
IsCoreScript = 0x1b0;
ModuleFlags = IsCoreScript - 0x4;
LocalScriptEmbedded = 0x1C8;
Bytecode = 0x10;
BytecodeSize = 0x20;