avezl
Gold Üye
- Katılım
- 17 Eki 2024
- Mesajlar
- 115
- Beğeniler
- 16
Hani fixletecektiniz negy bey. Komikti bende mapping atam dedim
static mc Lcraftrise/lIlIIlIlIl_B;
static entityRenderer Lcraftrise/lIlIIlIlIlQb;
public lIlIIlIlIlbf Lcraftrise/lIlIIlIlIlx; (entity playersp yani theplayer)
public worldObj Lcraftrise/lIlIIlIlIlpt;
public entity Lcraftrise/lIlIIlIlIlKF;
public fontRenderer Lcraftrise/lIlIIlIlIlDM;
public static final INTERACT Lcraftrise/lIlIIlIlIlRG$lIlIIlIlIla;
public static final ATTACK Lcraftrise/lIlIIlIlIlRG$lIlIIlIlIla;
public static final INTERACT_AT Lcraftrise/lIlIIlIlIlRG$lIlIIlIlIla;
public static final ORIGIN Lcraftrise/lIlIIlIlIlJv;
private static final NUM_X_BITS I
private static final NUM_Z_BITS I
private static final NUM_Y_BITS I
private static final Y_SHIFT I
private static final X_SHIFT I
private static final X_MASK J
private static final Y_MASK J
private static final Z_MASK J
public static final SUPPLIER Lcraftrise/lIlIIlIlIlTv;
public static final HANDSHAKING Lcraftrise/lIlIIlIlIlDi;
public static final PLAY Lcraftrise/lIlIIlIlIlDi;
public static final STATUS Lcraftrise/lIlIIlIlIlDi;
public static final LOGIN Lcraftrise/lIlIIlIlIlDi;
static mc Lcraftrise/lIlIIlIlIl_B;
static entityRenderer Lcraftrise/lIlIIlIlIlQb;
public lIlIIlIlIlbf Lcraftrise/lIlIIlIlIlx; (entity playersp yani theplayer)
public worldObj Lcraftrise/lIlIIlIlIlpt;
public entity Lcraftrise/lIlIIlIlIlKF;
public fontRenderer Lcraftrise/lIlIIlIlIlDM;
public static final INTERACT Lcraftrise/lIlIIlIlIlRG$lIlIIlIlIla;
public static final ATTACK Lcraftrise/lIlIIlIlIlRG$lIlIIlIlIla;
public static final INTERACT_AT Lcraftrise/lIlIIlIlIlRG$lIlIIlIlIla;
public static final ORIGIN Lcraftrise/lIlIIlIlIlJv;
private static final NUM_X_BITS I
private static final NUM_Z_BITS I
private static final NUM_Y_BITS I
private static final Y_SHIFT I
private static final X_SHIFT I
private static final X_MASK J
private static final Y_MASK J
private static final Z_MASK J
public static final SUPPLIER Lcraftrise/lIlIIlIlIlTv;
public static final HANDSHAKING Lcraftrise/lIlIIlIlIlDi;
public static final PLAY Lcraftrise/lIlIIlIlIlDi;
public static final STATUS Lcraftrise/lIlIIlIlIlDi;
public static final LOGIN Lcraftrise/lIlIIlIlIlDi;